world domination plan

circle packing goes global

Tags: world, nodebox, circle, generative
Uploaded: December 18, 2007
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9 comments

Mario Klingemann wrote...
Hello, meet your cousin :-) Image Foam: Worldmap

Leander Herzog wrote...
:)

TODO wrote...
haha! beautiful cousin! :-)) and I see that you had much more patience waiting for the circles to fill in the contours... it's taking ages...

Mario Klingemann wrote...
Actually the method I use tries to be somewhat clever and actively searches the yet open areas. But yes - it still will take quite a while to fill everything.

TODO wrote...
are you dividing the plane in quadrants with a grid and registering the position of the circles to see if a particular spot is undercrowded? it could be a really good way, since at the moment I'm using plain old brute force :) the idea is to save all the 'x, y, radius' of the circles in a database and to use that data for a further animation.

Mario Klingemann wrote...
I'm using a bitmap based technique. To find the open areas I'm using a second downscaled map which is initially filled with white where the filled areas get painted in black. To find the center of the biggest open areas I apply a blur filter to it and search for the brightest spots. In the begining I'm using a big blur radius which gets smaller and smaller.

TODO wrote...
thanks Mario, very smart advice.

isaac bordons wrote...
Great, congratulations! Hmmm... i like the Quasimondo technique to create the final result. It remembers me the scriptographer plugin for illustrator. Sorry for my English... :)

borgmarc wrote...
SEI SU WIRED! blog.wired.com/sterling/2007/12/2008-torino-tak.html ahhhhh che invidia!


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